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CULT COMICS

This logo was developed for a comic book and pop culture outlet using printing dots and a classic call out text style. From simple sketch to fully realised design this logo was created using a combination of pen, paper, Photoshop and Illustrator.

Interactive and Visual Design Work: Text
Interactive and Visual Design Work: Pro Gallery

THE FAR FEEDER

The far feeder was designed as a way to connect owners and their pets over long distances and make this connection more enjoyable for all parties. The design is made of 2 components, the feeder and the dispenser. The dispenser houses the food and a pressure plate at it’s base. When a pet stands on the pressure plate a signal is sent to the feeder. The feeders nose glows and the pet’s owner knows the pet is hungry. From here the owner inserts a small bone into the feeders mouth, large side for a lot of food, small side for a little food.

Interactive and Visual Design Work: Text
Interactive and Visual Design Work: Pro Gallery

GRASS FONT

A decorative font designed to look like blades of grass. This typeface consists of every lowercase and uppercase letter along with all the most used symbols on a keyboard.

Interactive and Visual Design Work: Text
Interactive and Visual Design Work: Pro Gallery

TYP MAG

Typ Mag was a magazine based around how typography is used in industrial design. I was editor of the magazine and responsible for the graphical layout of the piece.

Interactive and Visual Design Work: Text
Interactive and Visual Design Work: Pro Gallery

CODING

Using HTML and CSS code this basic website portfolio was coded from scratch to showcase my work on mobile devices. Coding was also used to create a variety of small interactive works to show how code can be used to generate design experiences.

Interactive and Visual Design Work: Text
Interactive and Visual Design Work: Pro Gallery

IMAGE ANALYSIS

Understanding the theory behind visual designs is also a key part of my visual design toolbox. Through analysing famous works and understanding them I am now better able to understand how to utilise these theories in my own works.

Interactive and Visual Design Work: Text
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